Kickstarter Sketch Card – Master of the Sword

Doesn’t matter which Zelda game it is, but the feeling associated with finally obtaining the Master Sword is always satisfaction!

Pentel Pocket Brush, Copics and Prismacolor on card stock.

-RD

Original art is © 2015 Randall Drew
Link is © Nintendo

Kickstarter Sketch Card – Line of Sight

Drawing someone…er…drawing back a bow string is a challenge, I definitely used some reference for this sketch card of Link!

Penmtel pocket brush, Microns, Prismacolor and Copics on card stock.

-RD

Original art is © 2015 Randall Drew
Link is © Nintendo

Kickstarter Sketch Card – Master Sword

Link puts his thinking cap on over the Master Sword.

Pentel Pocket Brush, Microns, Prismacolor and Copics on card stock.

-RD

Original art is © 2014 Randall Drew
Link is © Nintendo

Kickstarter Sketch Card – Heavy Lifter

I sure wish I had a pair of titan mitts to lift heavy things with.

Pentel pocket brush, prismacolor and copics on card stock.

-RD

Original art is © 2014 Randall Drew
Link is © Nintendo

Kickstarter Sketch Card – Swing to the Link

Another Link sketch card for the KS campaign. That shield is a little dinky, but then again the one you start with in LTTP is basically useless anyway!

Pentel pocket brush, prismacolor and copics on card stock.

-RD

Original Art is © 2014 Randall Drew
Link is © Nintendo

Kickstarter Sketch Card – Impa

Princess Zelda’s personal guardian, teacher and international woman of mystery!

Pentel Pocket Brush, Prismacolors and Copics on card stock.

-RD

Original Art is © 2014 Randall Drew
The Legend of Zelda © Nintendo

KickStarter Sketch Card – Hero of Time

There were a LOT of Link requests for sketch card rewards. A LOT of Link. I mostly stuck to the SNES version Link to the Past design, but occasionally shook it up and pulled a different generation of our favorite green-clad hero!

Pentel Pocket brush, Mirons, Prismacolor and Copics on card stock.

-RD

Original art is © 2014 Randall Drew
Link is © Nintendo

Beyond all expectations

This week Beyond Mode 7 officially became a reality! I picked up the print run and boy do these things look snazzy! The quality is superb and I cannot wait to start sharing these things with all our backers, and then very soon with everyone else!

Rewards posters have also been printed, including a bunch of Blair Shedd’s amazing Legend of Zelda print and the bookmarks are printed, laminated and just need to be trimmed down to size. A lot of this work I’ve been able to do by-hand on some great machinery and it’s really made for a personally rewarding experience.

Citadel is still unfortunately on indefinite hold as I still have to wrap up sketch cards and rewards commissions, but I do still plan on having Chapter 2 ready to go in-print for GraniteCon (Where BM7 will also premier!)

Finally, Jesse and my application for MAGFest 13 this coming January is in! We hope to get a table this year again and bring BM7 directly to the fans who inspired the book to begin with! So exciting!

-RD

Beyond Mode 7 approaches!

Hey everyone, Beyond Mode 7 is coming closer and closer to becoming a reality! Kickstarter info is coming soon, but for now, check out a preview of a piece from the book: The Legend of Zelda: A Link to the Past work from fellow CCS 10′ Alumni Matt AuCoin!

-RD

Original art is © Matt Aucoin
Used with Permission

Beyond Mode 7: Deadline Approaches!

This update has been a long time coming! It’s time to officially get excited about Beyond Mode 7 as the final art submission deadline is just a mere 2 weeks away! To whet all those video game art loving appetites out there, today I’m going to share a few nibbles of some of what has already come in from our STILL GROWING list of contributors!

First off, I’d like to announce that the book will officially launch at MeCAF 2014, in Portland Maine on May 18th! Jesse and I were accepted for the sixth year in a row to table at this amazing, growing and evolving indie comics show! It’s got a great history of solid attendance and being great for the whole family, exactly the intended audience for the anthology.

Second, if you missed any of my Post-MAGFest Reports (read them here and here) then I’ll once again announce the addition of the amazing Kevin Bolk, 8BitMaximo and Hex Martinez to the Anthology roster! Each brings something unique and powerful to the table and we’re overjoyed to have them on board! Hit those links up and check out their work!

Now, for the newcomers to Beyond Mode 7, let me introduce the anthology real quick: The brain child of my table mate and fellow ink-slinger Jesse Durona (artist behind the popular Despondent Mega Man comics) Beyond Mode 7 came to be after MAGFest 11 in January of 2013. The book will be a full-color, 6×9″, perfect-bound homage to all things Super Nintendo.

With more contributing artists than the system had Bits to work with, it will cover a broad spectrum of experiences, games and memories from arguably the 90’s greatest video game console and game library. It will feature comics, illustrations, essays, and other works of art all honoring a device that brought interactive art and creativity right into our living rooms every day of our childhood!

Some of the games covered by Beyond Mode 7 include: (Art represented are works-in-progress!)

Super Mario World


© Scott Baer

Kirby’s Dreamland 3


© Matt Aucoin

Super Metroid


© Amanda Ruddock

TMNT Turtles in Time


© Bill Volk

Mega Man X


© Michael Ruggia

The Legend of Zelda: LttP


© Matt Aucoin

Earthbound/Mother2


© Randall Drew

…and many many more!

As a note to creators still working: The deadline for final art submissions is the end of this month! As of March, Jesse and I will be compiling the artwork together and preparing a Kickstarter for April! Then it’ll be a Super Nintendo Blitz to get as many people contributing to the campaign as possible! We want to put your art in as many hands as possible, so keep and eye out for requests to help spread the word!

Thanks, and game on!
-RD

Above original artworks are © their respective creator, all rights reserved!